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AI Insights · Timothy · July 2021

Top 5 Crime Games Performance in Spain Q2 2021

Discover the performance trends of the top 5 crime games on a unified platform in Spain during Q2 2021. Insights include weekly downloads, active users, and revenue.

Top 5 Crime Games Performance in Spain Q2 2021

During the second quarter of 2021, the top 5 crime games in Spain demonstrated varied performance trends across weekly downloads, active users, and revenue. Data sourced from Sensor Tower provides a closer look at these metrics.

Stickman Story: Island Escape from ABI GLOBAL LTD. had its peak in weekly downloads at the beginning of April with nearly 59K downloads, followed by a declining trend reaching around 17K by the end of June. Weekly active users saw a significant rise from 54.5K at the end of March to a peak of 113K in mid-April, before stabilizing around 94.5K at the end of June. Revenue for the game saw a notable spike at the end of May, peaking at $25.

Dodge Master! by Rollic Games started the quarter with 30.3K downloads but experienced a steady decrease to around 8.3K by the end of June. The game’s active users followed a similar downward trend, starting at 43.6K at the end of March and decreasing to 16.5K by the end of June.

Everbyte GmbH’s Duskwood - Detective Story saw a peak in weekly downloads in late April with 17.4K, but this number fell to around 4.2K by mid-June before rebounding to 13.5K at the end of the month. Active users surged from 21.3K at the end of March to a peak of 56.7K in early May, before declining to 30.3K by mid-June and then rising again to 51.1K by the end of June. The game’s revenue saw fluctuations, peaking at $1.5K at the end of May.

Manor Matters by Playrix had a relatively stable performance in terms of downloads, starting with 12.1K at the end of March and peaking at nearly 20K by the end of June. Active users for the game remained strong throughout the quarter, starting at 129.6K and reaching nearly 140K by the end of June. Revenue remained consistent, with a peak of $21.2K at the end of June.

Lastly, Thief Puzzle: to pass a level by TapNation experienced a decline in weekly downloads from 16.3K at the end of March to around 7.8K by the end of June. Active users followed a similar pattern, starting at 26.5K and decreasing to around 17.7K by the end of June. The game’s revenue remained minimal, with brief spikes to $4 in late April and late June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021